

STARGYRE is, above all, a tribute to Gyruss (1983),
one of the very first arcade games I ever played,
and one that left a deep mark on me in my youth.
I could only play it at the funfair.
Its original gameplay, its speed, its cosmic mood,
its music and its incredible sense of travelling between planets
fed my imagination for years.
With STARGYRE, I wanted to recapture that
feeling of the '80s arcade games,
while bringing my own vision to it — a wireframe 3D look,
a modern production, and
an original story with a real ending
that gives the journey meaning.
It's my way of thanking a classic
and KONAMI, the company that helped spark
my passion for video games and programming.
To Sandra, my daughter, whom I adore and of whom I am so proud.
To Laurence, my wife, who puts up with my long sessions at the computer.
To the inspiration of my early years, still the soil I grow from.
To all the creators of the '80s arcade games, whose talent keeps inspiring new generations of developers.
STARGYRE is best played on a computer or tablet. Your smartphone screen is too small for a proper experience.
Play it on a bigger screen, at this address:
stargyre.ebsoft.studio
Continue anyway